Karin BeeJay Classic by TG_Stig and Thundersmacker


Uncharted.



Info:

Conquer the offroad in style with the BeeJay Classic, created by TG_Stig of the Vanillaworks team!

As this model was created for GTA V, I tried to preserve all the detail from the original model that I could while keeping the file size low.

The vehicle comes in many different variations; a hard top, soft top, hard top with a roof rack, and of course open top.

Along with the top variations there is also some extras, which are a spare tire and an offroad winch.

I've also included some optional "trailer" wheels and included some optional textures that can be replaced using OpenIV.

Features proper LOD's.


Credits:

Original scratch made model by TG_Stig.

Converted and optimized for IV by Thundersmacker.

Other car parts and etc. from GTA IV and GTA V cars by Rockstar Games.

Optional Spare tire and tan soft top textures made by TG_Stig.

Alternative wheels originally from the Hellion XL by GCT.

Thanks to Unbid, Jerkov, GCT, and TG_Stig for testing!

And finally another thanks to TG_Stig for the screenshots.


Notes:

You can replace any 2-door vehicle with the BeeJay. Though it would be recommended to add it rather than replace another car.

Update V1.1 Changelog:

-added compatibility for LibertyPlates mod by Shvab.

Bugs:

None.


Installation Data:

Data Lines: Use these or you will be punished with glitches!


carcols.dat

beejayc, 	87,112,68,1, 74,112,6,112, 63,113,68,6, 81,112,1,112, 126,113,20,113, 56,112,60,112, 28,113,7,113, 31,112,6,112, 41,113,40,10, 47,113,41,10, 22,113,5,113, 7,7,2,1, 0,112,3,112, 6,113,4,113, 106,113,130,10, 130,112,130,10, 103,113,1,1, 110,112,3,112, 102,113,104,113, 90,113,20,10, 89,112,3,112, 127,113,90,1,

vehicles.ide

beejayc, 	beejayc,	car,		BEEJAYC,	HUNT,	                 VEH@VAN,	VEH@VAN_FO2_FO2,	10,	5,		0.2330,	0.2330,		0,	2,	1.0	,2,	noboot+ext_conv+ext_strong

handling.dat

BEEJAYC	    2600.0  2.8   85	0.0 0.16 -0.46 		0.36 5  0.120 1.0 130.0	0.18 0.600 0.35 35.0		1.20 1.00 17.0 0.18 0.4828		3.2  1.0  1.0  0.11 -0.12 0.0  0.50  		0.5 0.4 0.5 0.5 	0.0  30000		220000		0				0

vehOff.csv

VEHICLE beejayc FIELD BOOT_OPEN POS 0.569028 -0.861337 0.031114 ANGLES 0.313908 -0.001643 2.851775 FOV 55.000000
VEHICLE beejayc FIELD BONNET_FWD POS -0.004889 0.628664 0.656618 ANGLES 0.007902 0.000123 0.000077 FOV 55.000000
VEHICLE beejayc FIELD BONNET_BWD POS 0.008310 -2.214600 0.764624 ANGLES -0.000197 0.000000 3.141518 FOV 55.000000
VEHICLE beejayc FIELD CINEY_WHEEL POS -1.123094 0.393099 -0.210205 ANGLES -0.023110 0.000490 -0.026007 FOV 55.000000
VEHICLE beejayc FIELD CINEY_UNDER POS -0.003213 0.377719 -0.493643 ANGLES -0.105227 0.000247 -0.002292 FOV 55.000000
VEHICLE beejayc FIELD CINEY_MISC_1 POS 1.646485 -5.808016 0.874886 ANGLES -0.148151 -0.226537 0.179883 FOV 45.000000
VEHICLE beejayc FIELD CINEY_MISC_2 POS -1.068001 -0.692383 0.766235 ANGLES -0.092474 0.231251 -0.178591 FOV 55.000000
VEHICLE beejayc FIELD JACKED POS 0.053726 0.583783 0.248621 ANGLES 0.271366 -0.007833 2.001371 FOV 55.000000
VEHICLE beejayc FIELD BUSTED POS -0.667068 0.877686 0.634033 ANGLES 0.014275 0.000000 2.725625 FOV 55.000000
VEHICLE beejayc FIELD CARPHONE POS -0.390232 0.918701 0.797729 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE beejayc FIELD BONNET_L POS -0.532515 0.439634 0.770005 ANGLES 0.000151 -0.010976 1.571955 FOV 55.000000
VEHICLE beejayc FIELD BONNET_R POS 0.497622 0.439280 0.769647 ANGLES 0.000318 0.008633 -1.572494 FOV 55.000000
VEHICLE beejayc FIELD CINEY_WHEEL_2 POS 1.280878 -2.135864 -0.076172 ANGLES -0.076535 0.369325 0.064820 FOV 55.000000
VEHICLE beejayc FIELD CINEY_BACK POS -1.227850 0.991943 0.888428 ANGLES -0.320612 0.223397 -2.913510 FOV 55.000000
VEHICLE beejayc FIELD BUMPER POS 0.000000 2.401978 -0.365234 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE beejayc FIELD AIM_FR POS 0.000071 -0.101073 1.313324 ANGLES -1.553885 0.018318 0.008803 FOV 55.000000
VEHICLE beejayc FIELD CINEY_FAR_1 POS -2.503201 -4.466553 0.155640 ANGLES -0.087493 -0.276965 -0.370555 FOV 55.000000
VEHICLE beejayc FIELD CINEY_FAR_2 POS 2.268098 -3.895748 1.332912 ANGLES -0.394920 0.123897 0.445121 FOV 55.000000
VEHICLE beejayc FIELD CINEY_FAR_3 POS 1.631382 3.148430 -0.271818 ANGLES 0.105090 -0.191309 2.418551 FOV 74.300003
VEHICLE beejayc FIELD CINEY_FAR_4 POS -1.676395 4.148315 1.175293 ANGLES -0.322075 0.192747 -2.839105 FOV 55.000000

Fastman92 limit adjuster Audio loader lines

[beejayc]
structType = 0
field_1 = 41722
flags = 0x2AA62A 
floatAsInt_A = -10.0
floatAsInt_E = -2.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_REVS_OFF
field_26 = 350.0
field_2A = 250.0
floatAsInt_2E = 2.91
floatAsInt_32 = -0.97
field_36 = 750.0
field_3A = 400.0
floatAsInt_3E = -3.21
floatAsInt_42 = 3.21
field_46 = 348.0
field_4A = 120.0
floatAsInt_4E = -3.37
floatAsInt_52 = 3.0
field_56 = 174.0
field_5A = 80.0
floatAsInt_5E = 1.0
floatAsInt_62 = 4.0
floatAsInt_66 = 1.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -8.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.97
floatAsInt_multiplier1200_8E = 0.57
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.25
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -8.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_QUIET
floatAsInt_multiplier1200_C2 = 0.166667
floatAsInt_multiplier1200_C6 = 0.75
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_LUXURY_CAR_1_LUXURY_CAR_1_START_DIST
hornSound = FUTO_HORN
openSound = VEHICLES_EXTRAS_SUV_OPEN
closeSound = SUV_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_KARIN
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_SUV
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.5
floatAsInt_multiplier1200_10E = 1.83333
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 8.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 1
field_13F = 1
field_140 = 1
field_141 = 9
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_VAN_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_VAN_OFF
engineCoolingFan = ENGINE_COOLING_FAN
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_STANDARD_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 0